The suicide rate for Indigenous people is four times Australia’s national rate. Many Indigenous people live in remote parts of Australia where therapists able to deliver suicide prevention treatments are rare or non-existent. And most treatments have been developed for European Australians rather than Aboriginal Australians. These are the challenges that a smart phone app […]
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BioZen Smartphone App uses Biofeedback to Support Soldiers’ Mental Health
Biofeedback, a technique that uses electrical sensors to measure signals produced by the muscles, brain and other body parts, is often used to treat physical and psychological ailments. Now, a smartphone app is helping members of the military take advantage of biofeedback to combat stress. BioZen, available free for Android devices, works with six different […]
Know the Signs: Bilingual Suicide Prevention Campaign
California has launched a bilingual, mass media campaign, called Know the Signs, to raise awareness about suicide prevention. The campaign includes an informative website and television, print, online and radio ads on how to recognize warning signs and how to help those at risk. The campaign is focused on friends and relatives and provides guidance and tools […]
CBT ABC way: Cognitive Behavioral Therapy Multilingual Mobile Apps for Kids, Teens and Adults
The CBT ABC way multilingual, mobile applications help to practice paying attention to negative thoughts, and learning to challenge them with reasonable thoughts in order to feel better. They are based on a step-by-step approach that is easy to use and interactive. The apps can also help people practice what counselors and therapists teach in […]
Protected: Using Smartphone Application Effective Strategy in Reaching Gay and Bisexual Men
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Playforward: Elm City Stories – iPad Video Game to Prevent HIV Infection among Youth
Yale researchers are developing a video game for the iPad aimed at preventing HIV infection among ethnic minority adolescents. Their study appears in Games for Health, titled A Qualitative Study to Inform the Development of a Videogame for Adolescent Human Immunodeficiency Virus Prevention. The video game, which is called Playforward: Elm City Stories, is being developed, in collaboration […]